25.2.12

// Tech Update:: Cyberlimbs //


// Tech Update :: Cyberlimbs //

Cyberlimbs are an easy way to get increased attributes for active skills involving dexterity, motor skills, hand coordination, or weapons. A person armed with a Pistols skill of 6 and a cyberlimb with Agility 6 would roll a total of 12 die for the weapons test. In addition, cyberlimbs add additional condition boxes (one extra box per limb), allowing users to absorb more damage before succumbing to shock. Cyberlimbs can be outfitted with a variety of options, ranging from small smuggling compartments to AR tattoos to integrated cyberweaponry. Cyberlimbs can be upgraded beyond the natural limits imposed by the metahuman body, consult page 343 of SR4A to view all the vital statistics. In addition to arms and legs, a patient can recieve partial limbs, or even cyberskulls or cybertorsos.
Cyberskulls can provide added protection to vulnerable sections of the face and cranium.


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